Posts Tagged ‘Riot’
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Rotating game mode queue now live

L4T3NCY New PortraitBY L4T3NCY

From the original clone-tastic One For All to the sand-strewn battlefield of Ascension, featured game modes provide unique spins on the classic League formula. It’s time to kick things off with the next game mode in the rotation:Nexus Siege returns.

Need a refresher on the new Siege Weapons or some strategy and champion suggestions? Go check out the Nexus Siege website here! Just ignore those out-of-date, um, dates–this time around, Nexus Siege is now available and lasts through the evening on Monday (we’ll shut it down very early Tuesday morning–usually between 1:00 AM and 3:00 AM).

As always we’ll be trying out different things with the rotating game mode queue and we’d love to hear your feedback. GLHF!

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If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at



Najin e-mFire has announced that Mid laners Yu ‘Ggoong‘ Byeong-jun and Park ‘TANK‘ Dan-won, AD Carry Oh ‘Ohq‘ Gyu-min, jungler Cho ‘Watch‘ Jae-geol,  supports Kim ‘Pure‘ Jin-sun and Jang ‘Cain‘ Nu-ri, and head coach Park ‘Reach‘ Jung-suk have all decided to part ways with the organization, terminating their contracts on November 30th.



With the players exit, Lee “Duke” Ho-seong and Yoon “Peanut” Wang-ho, are the only remaining members of the team. Najin has yet to confirm whether Duke and Peanut have re-signed their contracts. It also remains a mystery as to where the departed players and coach Reach will go next.


NoL will continue to provide updates as we learn more about the changes overseas.




image credit: OGN



Purchasing the LCS spot of the recently requalified Team Coast, newly created organization NRG eSports has revealed their lineup and support staff for the 2016 NA LCS. With a mix of familiar stars in Impact, Altec, and GBM, and fresh talent in KonKwon and Moon, the roster has been completely revamped for the upcoming season.





Jung “Impact” Eon-yeong – Top (Team Impulse, Sk Telecom T1)

Lee “GBM” Chang Seok – Mid (Jin Air Green Wings)

Galen “Moon” Holgate –  Jungle (Team Imagine)

Kevin “KonKwon” Kwon – Support (Team Coast)

Johnny “Altec” Ru – AD Carry (Gravity Gaming, Winterfox, Curse Academy)

Tadayoshi “Hermit” Littleton – Strategic coach (Formerly of Origen)

Head Coach – Charlie Lipsie (Formerly of Cloud 9)




This is the second NA LCS team that has sold its spot leading up to the 2016 Spring Split, after Team 8. Who is behind the latest “buy in” of the LCS? Andy Miller, a former Apple executive, and Mark Mastrov, the founder of gsym chain 24-Hour Fitness. Both share minority ownership of the NBA’s Sacramento Kings.

As for the future of the former Team Coast roster, things are uncertain. Cris, Shrimp, Pekin Woof, and Mash were all replaced, with KonKwon the only surviving member of the roster who qualified for the spot via LCS promotion. Follow all of the offseason changes in our 2015 Offseason Roundup.



image(s) credit: nrg eSports



Counter Logic Gaming has announced that Jae-hyun “Huhi” Choi will take over as the starting mid laner for the team heading into the 2016 NA LCS.

Replacing Eugene “Pobelter” Park, who joined the team alongside Huhi in May, the move comes as a surprise after achieving successful results with the current roster. Winning the North American LCS Summer Split and qualifying for the 2015 World Championship for the first time since season two, Pobelter was regarded as one of the best mid laners in the region, often cited in the top two.  Despite their domestic success, CLG failed to exit the group stages at the 2015 World Championship, putting up a 2-4 record before being eliminated from the tournament.

Excerpt from the official statement by CLG:


It was not an easy decision to make. Eugene “Pobelter” Park has accomplished more than CLG could have hoped for during his time as a starter these past months. His efforts and talent were key in what culminated to be CLG’s first LCS championship victory. Although he will no longer be CLG’s starting mid laner, the team believes that he is an exceptionally talented and consistent player. CLG will be actively looking to provide Pobelter with the best possible opportunities moving into the next LCS season.


Despite no official games with the team, It appears Huhi has been meshing well and performing in scrims,prompting the decision. Huhi took to twitter after the announcement:


Pobelter shared his frustration:



Read the full announcement by CLG


image via carry6, CLG


After a 3-4 run at the 2015 World Championship and making it to the world stage in what is considered a miracle run, Cloud 9 has announced that they will begin searching for either a new Jungler or Support player.

Current starting support Daerek “LemonNation” Hart will be stepping down from playing to transition into a staff role, where Cloud 9 will move forward based on who they find to fill the void in their roster, with two main ideas in mind:


  1. Recruiting a talented Jungler while Hai transitions to the Support role, or
  2. Recruiting a talented Support while Hai remains in the Jungler role.


NoL will continue to follow Cloud 9’s roster heading into the 2016 LCS Spring Split as the offseason develops.


For full tryout details, check out the official post.



image via cloud9, G4K

Announced in September, Riot has announced that it will be hosting a special game mode at the upcoming IWC All-Star Event in November. Voting for which alternate gametype will be played has opened and will run through October 29th.

Vote for the IWCA special game mode!


By Riot Manisier – Friday, 10/23

While the marquee event of International Wildcard All-Stars is undoubtedly the 5v5 tournament on Summoner’s Rift, it isn’t the only game mode to be featured at Margaret Court Arena. You’ve voted in your All-Star teams, so now it’s time to decide what special game mode they’ll be playing in the Fan-Voted Game Mode showmatch.

The showmatch will group together regions in close geographical proximity as follows:

Team Asia: Japan, Oceania and Southeast Asia
Team Europe: CIS and Turkey
Team South America: Brazil and Latin America


The game modes that you can vote for are:

Ultimate Bravery is a game mode played on Summoner’s Rift in which every player is handed a card with a build that they have to follow to the dot.

“But wait,” you say. “How is that different from any other game? Doesn’t everyone just rip their builds from Faker’s match history anyway?”

Good question! The difference in Ultimate Bravery is that each and every detail of the build is randomly generated. From champion to skill order to item build, the players will be bound to the will of the random number generator. Zhonya’s Hourglass on Zed? Sure. Trinity Force Heimerdinger? Why not? The glorious return of Crittlesticks? We hope so.

It’s often said that at the professional level of League of Legends, champion control is a product of instinct and muscle memory rather than active, constant decision making. In Doubles, that hypothesis will be put to the test as two players commandeer one champion together. One player will handle the keyboard, while the other will pilot the mouse.

It’ll be a true test of teamwork, synergy and raw instinct. Think of the Jaeger pilots from Pacific Rim – the winning team will be the one that is more ‘Rift Compatible’.

We all know someone who has an ARAM-only account full of champions like Ziggs, Lux, Ezreal and Blitzcrank. Now it’s time to see what it would look like if ten of those players were in the same game by giving them complete freedom over their champion choice.

The poke will be heavy, the teamfights will be constant, and the tears will be salty. For a taste of simple, no-nonsense 5v5 action, All Pick All Mid is your mode.

Voting is open now and will run until October 29, 23:59 AEDT.


Which game-mode do you want to see?


  1. Ultimate Bravery: Randomly generated builds on Summoner’s Rift
  2. Doubles: Two players per champ on Summoner’s Rift
  3. All Pick All Mid: Blind Pick on Howling Abyss


Official Post


images via lolesports


During the second game of the quarterfinal match between EDG and Fnatic, a known bug reared it’s ugly head, forcing the game to be remade. The bug, as explained by Riot, causes the champion Gragas to be unable to cast his Q ability, Barrel Roll, for the rest of the game.


By Riot Hebble

After further investigations following the Gragas bug and remake during Game 2 of the Fnatic vs. EDG series, we have more information about how the bug works and the likelihood of it reoccurring. We know that champion disables are disruptive to team strategies and didn’t want to rush a disable when the exact cause and the likelihood of the bug occurring were unknown.

Having looked into this further and isolated the cause, we now know the bug is more likely to recur than we initially thought. We don’t want to endanger the integrity of the upcoming games or risk additional remakes, so we are are disabling Gragas for the remainder of the tournament. The bug is also reproducible on Lux and Ziggs, and so to be safe, we are disabling them for the remainder of the tournament.

We have chosen to do this at the end of Quarters and with a full week before Semis so that the teams will have time to adjust their strategies. We know that Gragas has been a high priority pick so far in Worlds and we want to make sure all four teams have the chance to adjust as necessary.


This change to the available champion pool could have huge implications on the event, especially with Gragas being considered a key champion, and most teams prioritizing him as either pick or ban. Gragas has been picked or banned in 33 of 63 games so far, including being picked in 9 of the 15 quarterfinal matches so far.


Official Announcement


images via lolesports

Worlds Collide: Group Stage

September 30th, 2015


With the 2015 World Championship kicking off in Paris tomorrow, October 1st, Riot has released a hype video showcasing the 16 teams attending the tournament. The video goes by the same name of the recently released song by Nicki Taylor, who previously worked with Riot on the song “Here Comes Vi!

For event details, stop by the Worlds page on lolesports


image via lolesports


Riot set a new precedent in their latest competitive ruling, focusing its punishment on the organization, and making clear that the players were not at fault. Violating payment agreements, Team Immunity the organization(and it’s owners), not the players – has been banned from competing in any official League of Legends tournament for 2 years. Riot has also ensured that players will receive the payments owed to them, and will allow them to continue competing in the OPL under a new organization, retaining their OPL spot.


Competition Ruling: Team Immunity


by Riot CptStupendous 


Team: Team Immunity
Region: Oceania
Date of Ruling: September 22nd 2015
Subject: Violation of OPL Team Agreement

TL:DR – Team Immunity, an OPL pro team, has failed to meet the requirements of their OPL Team Agreement by not paying minimum match payments to their players. Despite warnings, Team Immunity failed to pay their players within a set time of receiving payment from Riot in consecutive splits.

We will therefore not be allowing the owners or the organisation of Team Immunity to compete in the OPL or any official League of Legends tournament for 2 years. We will ensure that all players receive the match payments owed to them, and will allow those players to continue playing in OPL as/with a new organisation.


Teams in the OPL sign an agreement with Riot in which they agree to pay a minimum match payment to their players within a set period. In split 1 of the 2015 season, the OPL required teams to remit match payments to players within 30 days of receiving payment from Riot. In split 2 of the 2015 season, the OPL required teams to remit match payments to players within 21 days of receiving payment from Riot.

In both splits, multiple reports from players alleged that Team Immunity failed to pay them their owed match payments within a reasonable margin of time. Upon investigation, we confirmed that these payments were outstanding within the agreed-upon time period and that Team Immunity were in violation of their team agreement.


The organisation known as Team Immunity and their ownership will not be approved for participation in the 2016 OPL League and will be prohibited from involvement with any team competing in any League of Legends fixture for the 2016 and 2017 seasons, after which time a review will be conducted. To avoid doubt, this includes any Riot-sanctioned competition including professional, semi-professional, and university competitions.

In regards to the 2016 season, the registered players of Team Immunity will be offered their earned slot in the League should they choose to compete as another organisation.

The registered players will also be eligible for voting in the 2015 International Wildcard All Stars.



As esports grows, so does the investment required of professional players who compete at the highest level. The OPL believes it is important that professional players in Oceania receive match payments to compensate them for the time and effort they put into their play, as well as the pressures they face. We believe it is unacceptable for organisations to repeatedly withhold or delay payments owed to their players.

Unfortunately, Team Immunity has repeatedly proven they are not capable of operating at the standards we expect on behalf of their players and fans. The players themselves, however, have done nothing wrong here, and we will work with them as they decide what path to follow in the 2016 season of OPL.



image credit: lolesports



After the confetti descends at the 2015 World Championship, we’ll head into the offseason with players around the world setting their sights on our last international event of the year. The 2015 All-Star Event (ASE) will bring the unexpected to the Rift featuring a clash of the regions, epic 1v1 matches, fan-voted comps, fun game modes, and mixed region roster showdown.

As we announced earlier this year, we’re hosting two large-scale international tournaments outside of Worlds. Before Summer Split, there was the intense and competitive Mid-Season Invitational which hit Tallahassee in May. After Worlds, we’ll be hosting the All-Star Event, a new exhibition at the NA LCS Studio in Los Angeles from December 10-13. The ASE will bring beloved players from around the world together, all in a revamped “theatre-in-the-round” studio layout to accommodate more fans than ever before.

Evolving from 2014’s All-Star voting format, fans will vote in five players to represent their regional “dream teams” for the NA LCS, EU LCS, LCK, LPL, and LMS this year. With IWC’s top team added to the mix, these six teams will be assigned to Team Fire or Team Ice based off their region’s performance at Worlds. The teams will battle for fame, fun, and player rewards for their region. Want to send Rush Hour or see Sneaky Bunny represent the NA LCS? Global voting will open in November and we’ll share more information about how to cast your votes when we get closer to the event.

The International Wild Card teams will also be getting in on the ASE action, just as they participated in MSI and Worlds. Before the All-Star Event, there will be the first ever International Wild Card All-Star which will be held in Australia in November. The winners of this tournament will represent IWC at the ASE. We’ll share more details about this new event soon.

We look forward to welcoming stars from Leagues around the world to Los Angeles in December to close out the year in style. Want to join us in the studio? We’ll be sharing ticket information in the coming weeks, so stay tuned.


image credit: lolesports