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[Reminder] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

 

New Splash Arts

 

Arcade Ahri, Corki & Ezreal are coming to the PBE soon. Here are their splash arts (minus Ezreal’s):

 

Arcade Ahri

Arcade Ahri 1 Arcade Ahri 2

 

Arcade Corki

Arcade Corki 1 Arcade Corki 2

 

New Chroma packs are also on the way! Here are their in-store cards:

 

Arcade Miss Fortune

Green MF Blue Green Pink MF Blue MF

Pink MF Red MF

 

Cottontail Teemo

Blue Teemo Purple Teemo Green Teemo

Brown Teemo Pink Teemo

 

High Noon Yasuo

Teal Yasuo White Yasuo Yellow Yasuo

Blue Yasuo Brown Yasuo

Shockblade Zed

Yellow Zed Blue Zed Green Zed

Pink Zed Purple Zed Red Zed

 

Warring Kingdoms Xin Zhao

Yellow Xin Purple Xin Blue Xin 2

Blue Xin Green Xin Red Xin

 

 

An Update on Chromas

Hey everyone,

SuperCakes here. I’m the product manager on Personalization (aka Skins Team).

It’s been a little over a year since we launched chroma packs. And while we’ve always been excited about chromas as a product, after hearing from you, we realized we could make them better. Now we’re hyped to share some news with you about our changes to chromas which are coming out soon and are tracking to hit PBE next week.

Our first move was to go back to basics and revisit things from this perspective: Why would I, as a player, want chromas?

Here’s the thing. I love skins and have a lot of them. But there are certain skins I always go back to. Arcade Miss Fortune is one of my favorite skins, and looking at what you guys are playing, it’s one of your favorites, too. And if I can play her in a rainbow of options, that sounds pretty cool to me. Chromas are meant to deepen your experience with a piece of content you already own, love, and play the shit out of. It’s that simple.

Next step, How do we address your feedback? The things that were ringing loudest were around bundling, aesthetics, and the pricing of chromas, and that’s where we put the majority of our focus.

Bundling:

We’ve unpacked chromas so you can buy them individually. You can still buy them in bundles, though, for a discount.

Aesthetics:

Chromas are designed by the same folks that make skins, and we take our responsibility pretty seriously. We only want to introduce things into the game that improve the overall experience of playing League of Legends. We took a look at what we were making and found opportunities to improve with revamped color schemes, patterns, and textures.

Pricing:

Chromas will be priced at 290 RP each, and will also be available in discounted bundles for the collectors out there. For those of you who love a chance to spend IP, we’re alsointroducing recurring IP sales which will take place twice a year. The first IP sale goes from August 25, 2016 to September 8, 2016 and includes all chromas launched before August 2016.

Some of you also suggested that chromas could be a reward for mastery. We’re committed to improving mastery rewards, and with the release of Hextech Crafting this year, we’re thrilled to have a way to reward you for mastery across several of our content offerings, including a chance to get free skins. We won’t be launching chromas in Hextech Crafting at this time, but it’s something we’re thinking about for future iterations.

We’ll get into more detail when the first wave of new chromas launches in a few weeks. For now, here’s a sneak peek of some of the aesthetic changes mentioned:

What do you think of the changes? What would you like to see? Let us know!

Play Safe!
SuperCakes

[ Link to Post ]

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

 

PBE 15/07

 

Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

PROJECT: Ekko, Ashe & Katarina have received their limited loading screen borders; no news on how to obtain them yet, but if the promo is identical to last year’s, you’ll get them for purchasing the PROJECT skins during the first week of sales.

AsheLoadScreen_8_LE EkkoLoadscreen_3_LE KatarinaLoadscreen_9_LE

 

PROJECT: Yasuo has also received a limited-edition border; no news on how to get it yet (speculation: the skin will go on sale and everyone who buys it or has bought it before the sale ends will get the border).

YasuoLoadScreen_2_LE

 

The existing PROJECT skins received updated to their limited-edition borders; the stylized inner border now wraps tighter around the picture.

Left side: OLD, right side: NEW

ZedLoadScreen_3_LE_old ZedLoadScreen_3_LE

MasterYiLoadScreen_9_LE_old MasterYiLoadScreen_9_LE

LucianLoadScreen_6_LE_old LucianLoadScreen_6_LE

LeonaLoadScreen_8_LE_old LeonaLoadScreen_8_LE

FioraLoadScreen_4_LE_old FioraLoadScreen_4_LE

 

 

Champion Changes

 

Nidalee Final Champion Portrait

 

Prowl [ Passive ]  Change BoxProwl

  • Bushwhack [ W ] no longer triggers the Hunt debuff;
  • The duration of the Movement Speed buff when Hunting while in Cougar form has been increased from 2 seconds to 4.

 

Buff BoxJavelin_TossJavelin Toss [ Q ]

  • Minimum base damage increased from 60/77.5/95/112.5/130 to 70/85/100/115/130 (maximum base damage has likewise been adjusted from 180/232.5/285/337.5/390 to 210/255/300/345/390).

 

Buff BoxBushwhack (1)Bushwhack [ W ]

  • Hitbox width of trap increased from 150 to 200.

 


Buff BoxTakedownTakedown [ Q ]

  • Minimum damage changed from 4/20/50/90 [+0.36 AP] to 20/40/60/80 [+0.4 AP] (maximum base damage has also been changed from 8/45/125/248 [+0.36 AP] to 40/90/150/220 [+0.4 AP];
  • Bonus damage against targets with the Hunt debuff increased from 33% to 40%.

 

Quality of Life Box FinalAspect_of_the_CougarAspect of the Cougar [ R ]

  • Tooltip now correctly states that [ R ] doesn’t reset Nidalee’s auto-attack timer and the cooldown of [ R ] isn’t reset when Hunt is applied.

 

 

Renekton Final Portrait

 


Dominus [ R ]
Buff BoxDominus

  • Fury-per-second decreased from 6 to 5 (revert on the change in this PBE update);
  • Now immediately grants Renekton 20 Fury when cast.

 

 

Item Changes

 

Nerf BoxArdent_Censer_itemArdent Censer

  • The passive granting a 15% bonus to heals and shields is now UNIQUE (meaning it can’t stack).

 

Nerf BoxMikael's_Crucible_itemMikael’s Crucible

  • The passive granting a 15% bonus to heals and shields is now UNIQUE (meaning it can’t stack).

 

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

PBE Update 13 07 Banner

 

PBE 13/07

 

Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

New Splash Arts

 

PROJECT: Ashe

Ashe_Splash_8 (1) AsheLoadScreen_8 (1)

 

PROJECT: Ekko

Ekko_Splash_3 EkkoLoadscreen_3 (1)

 

PROJECT: Katarina

Katarina_Splash_9 KatarinaLoadscreen_9 (1)

 

 

Champion Changes

 

Braum Final Portrait

 

Nerf BoxWinters Bite Final IconWinter’s Bite [ Q ]

  • Base damage decreased from 70/115/160/205/250 to 60/105/150/195/240.

 

 

 

Corki Final Portrait

 

Change BoxGatling Gun Final IconGatling Gun [ E ]

  • No longer reduces Armor/MR per hit, to a cap of 4/8/12/16/20 l instead, Gatling Gun now decreases Armor/MR by 10/15/20/25/30 after it hits an enemy 8 times;
  • Counter for Gatling Gun stacks now resets 4 seconds after the enemy stops getting hit by it, increased from 2.

 

 

Jarvan IV Final Portrait

 

Buff BoxDemacian Standard Final IconDemacian Standard [ E ]

  • Attack Speed buff increased from 10/13/16/19/22% to 15/17.5/20/22.5/25%.

 

 

 

Karma Final Portrait

 

Nerf BoxInspire Final IconInspire [ E ]

  • Base shield strength decreased from 80/110/140/170/200 to 70/100/130/160/190.

 

 

 

Kassadin Final Portrait

 

Buff BoxNull_SphereNull Sphere [ Q ]

  • Base damage increased from 70/95/120/145/170 to 70/100/130/160/190.

 

 

Buff BoxForce_PulseForce Pulse [ E ]

  • Mana cost decreased from 80 at all ranks to 60/65/70/75/80.

 

 

 

Nidalee Final Champion Portrait

 

Change BoxPounce Final IconPounce [ Cougar W ]

  • Pouncing on a target afflicted by Hunt will no longer put Pounce on a 3-second-cooldown; instead, it will slow the target by 50% for 0.5 seconds.

 

 

Renekton Final Portrait

 

Buff BoxDominusDominus [ R ]

  • Base magic damage-per-second increased from 30/60/120 to 40/80/120;
  • Fury-per-second increased from 5 to 6.

 

 

Shen Final Portrait

General

  • Base Health-per-second decreased from 2 to 1.7.

 

 

Shyvana Final Portrait

General

  • Base Health increased from 595 to 600;
  • Base Armor increased from 27.6 to 28.

 

Change BoxDragon's_DescentDragon’s Descent [ R ]

  • Fury generation changed from 1/2/3 per 1.5 seconds to 1/1.5/2 per second.

 

 

 

Taliyah Final Portrait

 

Change BoxThreaded_Volley (1)Threaded Volley [ Q ]

  • Base damage changed from 70/80/100/120/140 to 50/75/100/125/150;
  • Secondary hits now deal 55% of the original damage, increased from 50%;
  • Mana refund from casting [ Q ] while standing on Worked Ground decreased from 50% to 25%;

 

 

Zyra Final Portrait

 

Buff BoxDeadly_SpinesDeadly Spines [ Q ]

  • Damage increased from 60/90/120/150/180 [+0.55 AP] to 60/95/130/165/200 [+0.6 AP].

 

 

 

New Summoner Icons

No idea how you can get these yet; stay tuned!

 

profileIcon1225 profileIcon1226 profileIcon1227 profileIcon1228 profileIcon1229

profileIcon1230 profileIcon1231 profileIcon1232 profileIcon1233 profileIcon1234 profileIcon1235

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

PROJECT: Katarina

Project Katarina

CnLnFQxUIAEujzk

 

PROJECT: Ekko

Project Ekko

CnLm1oCUkAEMLgM

 

PROJECT: Ashe

CnLmq1jUEAA6ZpI

CnLoFbjUAAANnXW

CnLmWvUVMAEhvXi

CnLmedVUMAEPxV9

 

Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

Pool Party Miss Fortune

MissFortune_Splash_9 MissFortune_9

 

 

Leona


Solar Flare [ R ]

  • Base bonus (magic damage) from Incandescence decreased from 30/50/70 to 30/40/50.



Ryze


Spell Flux [ E ]

  • Bonus damage from Overload [ Q ] decreased from 60/70/80/90/100% to 40/55/70/85/100%.



Taliyah


Seismic Shove [ W ] 

  • Cooldown increased from 16/14/12/10/8 seconds to 16/15/14/13/12 (note that W doesn’t require a mouse drag to cast anymore).

 

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

New Splash Arts

Pool Party Fiora

Fiora_Splash_5 Fiora_5

 

New Summoner Icons

profileIcon2073 profileIcon2072 profileIcon2077

profileIcon2076 profileIcon2075 profileIcon2074

 

Azir

Arise [ W ]

  • Vision range of Soldiers decreased from 575 to 350.
  • Base damage of soldiers decreased from 50/55/60/65/70/75/80/85/90/95/100/110/120/130/140/150/160/170 to 50/52/54/56/58/60/63/66/69/72/75/85/95/110/125/140/155/170.

 

Fiora

Lunge [ Q ]

  • Bonus AD ratio increased from 0.55/0.7/0.85/1/1.15 to 0.95/1/1.05/1.1/1.15.

 

Lee Sin

Safeguard [ W ]

  • Base shield strength increased from 40/80/120/160/200 to 40/100/160/220/280.

Lux

Illumination [ Passive ]

  • Bonus damage-per-level increased from 8 to 10.

Light Binding [ Q ]

  • Base damage decreased from 60/110/160/210/260 to 50/100/150/200/250.

 

Malzahar

  • Base Movement Speed decreased from 340 to 335;
  • Auto-attack range decreased from 550 to 500.

 

Poppy

Iron Ambassador [ Passive ] 

  • Shield value increased from 15% at all levels to 15/17.5/20% (values for levels 1/7/13);
  • Cooldown decreased from 18/14/10 seconds to 16/13/10.

 

Heroic Charge [ E ]

  • Stun duration decreased from 2 seconds at all ranks to 1.6/1.7/1.8/1.9/2.

 

Rek’Sai

Void Rush [ R ]

  • Cooldown increased from 150/110/70 seconds to 180/140/100.

 

Sona

Power Chord [ Passive ] 

  • Base damage increased from 13-192 (increases with level) to 15-235.

Aria of Perseverance [ W ] 

  • Shield AP ratio increased from 0.25 to 0.3.

Song of Celerity [ E ]

  • Duration of active increased from 1.5 seconds at all ranks to 3;
  • AP Ratio of active (%) increased from 0.04 to 0.06.
  • When out of combat, the active now gives Sona 16/17/18/19/20 [+0.07 AP] % bonus Movement Speed for 7 seconds.

 

6.14 Bugfixes

Howdy all!

We’ve been looking into different ways to bring back visibility on some of our patch-to-patch bugfixes and shed a bit of light on what caused the bugs or how we went about fixing them. We won’t always have these mini-contexts (sometimes things are really boring or simple), but hopefully the occasional storytime is interesting to you! We’ll update this thread a couple of times across the patch cycle.

Here are some of the bugs we’re fixing for 6.14 (feel free to let us know if they’re still busted):


1. Zyra Passive activates when recalling in brush
Zyra’s passive turns off while she’s in brush to prevent seeds from revealing her location. If she reveals herself by casting an ability or attacking, her passive turns back on. Since Recall is technically a spell, it was re-enabling Zyra’s passive, even though Recall itself doesn’t reveal you from brush.


2. Braum dies from Baron Nashor in one hit
This is a fun one ;P Baron was able to kill Braum in one hit with his Acid Shot if Braum moved in front of a target within a very specific time period and cast Unbreakable. Each of the missiles from Acid Shot “dies” after it hits the ground, and Braum’s E was intercepting that “death”. We made it so Unbreakable ignores that particular effect.


3. Yasuo’s Q and E+Q combo can fail to critically strike at 100% crit chance
Because of how Yasuo’s passive interacts with crit, he sometimes ran into rounding errors with crit runes (every other source of crit is a #cleannumber so rounding’s not an issue). We adjusted some of the background math to fix this inconsistency.


4. Annie could override Tibbers’s Vengeance AI by issuing him a command at the moment she died
When Annie dies, Tibbers goes berserk and tries to kill the champion that killed Annie. If extremely unluckily timed, that AI could be overridden by a simple movement or attack command made at the exact moment Annie died. We added a short buffer so Tibbers ignores any command received after Annie dies.


5. Bad Santa Veigar’s custom particles for Dark Matter were missing
When we last worked on Veigar (BelugaWhale I’m looking at you O_O), we did a bit of file cleanup to make him easier to work with in the future. In the process, we removed the line that told Bad Santa Veigar to use special visuals for W. Fixing this one was a matter of diffing* his previous files with the updated ones, and re-adding the line that went missing.

*Diffing means comparing two versions of the same file. “Difference”. Yeah.


Please let us know if you find this kind of information interesting!

[ Link to Post ]

Categories: LoL News, PBE News Tags:

 

PBE Bugs & Feedback Thread: Pool Party Fiora!

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Pool Party Fiora is ready for some fun in the sun – with her pool noodle sword!

Fun Development Fact: We named the crab in her recall, “Kelly the Krab” after the artist that suggested a fencing crab!

  • Completely new model! (It’s a pool party!)
  • New VFX for all abilities! (So splashy!)
  • New audio for abilties! (Water splashes and popping balloons! And more!)
  • New recall! (Kelly the Krab!)
  • She has special tech on her pool noodle sword that makes it a bit wobbly!
  • Set to be 1350 RP* (pricing always subject to change)

As players who get the first look at this in-progress skin, it would be wonderful to hear your thoughts and feelings on the new Pool Party Fiora! The feedback and bugs you leave here will help us get a better idea of things we may still have to take a look at. :]

See you on the Rift!

[ Link to Post ]

 

 

PBE Bugs & Feedback Thread: Pool Party Miss Fortune!

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It’s raining coconuts….

Pool Party Miss Fortune includes:

  • All new model and textures!
  • All new particles!
  • New Recall Animation!
  • All new SFX on spells and recall!

This skin will be 1350RP! (PBE pricing subject to change)

Your feedback and bug reports are extremely helpful to us, so please check out Pool Party Miss Fortune and let us know what you think! Feel free to drop any bugs you find in this thread as well!

See you on the Rift!

[ Link to Post ]

 

 

PBE Bugs & Feedback Thread: Pool Party Taric!

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Everybody in the pool!

Pool Party Taric is ready to keep an eye out to make sure everyone’s safe on the Rift!

  • New model and texture: Lifeguard outfit, complete with a jacket that can be taken off!
  • New VFX: All sorts of splashy water effects, and a sweet sun with deal with it shades in his ult!
  • New audio: Of course, to accompany the water effects, splashy sound effects!
  • New recall animation: Taric takes of his jacket and hops into the pool!

Pool Party Taric will be 1350 RP. *

Pool Party Taric is now available to play on the PBE! As players who experience a firsthand look at this content, we appreciate constructive feedback – feel free to leave it in the comments below! If you have any questions, you can also drop them below and I’ll do my best to answer them! ^-^

GLHF!

*Prices subject to change.

[ Link to Post ]

 

Here’s Pool Party Taric’s splash art:

Taric_Splash_4

 

 

Champion Changes

 

Leona Final Portrait

 

 

Change BoxShield_of_DaybreakShield of Daybreak [ Q ]

  • Base damage decreased from 40/70/100/130/160 to 30/55/80/105/130;
  • Cooldown decreased from 11/10/9/8/7 seconds to 9/8/7/6/5;
  • Tooltip now correctly states that the stun duration is 1 second at all ranks, not 1.25.

 

Nerf BoxEclipseEclipse [ W ]

  • Base damage decreased from 60/110/160/210/260 to 60/100/140/180/220.

 


Buff BoxZenith Blade Final IconZenith Blade [ E ]

  • Duration of root increased from 0.25 seconds at all ranks to 0.5.

 


Change BoxSolar_FlareSolar Flare [ R ]

  • Base damage decreased from 150/250/350 to 125/225/325;
  • If Solar Flare either slows or stuns an enemy champion, Leona gains Incandescence;
  • Incandescence: Leona’s next 3/4/5 basic attacks gain 100 bonus range and deal 40/70/100 [+0.2 AP] bonus magic damage.

 

 

Malzahar Final Portrait

 

Change BoxVoid_SwarmVoid Swarm [ W ]

  • New voidlings no longer spawn when a voidling attacks an enemy champion, jungle monster or kills/assists in killing a lane minion. Instead, Voidlings now spawn every 4 seconds or whenever a Voidling kills/assists in killing a lane minion.

 

 

Poppy Final Portrait

 

Buff BoxSteadfast Presence Final IconSteadfast Presence [ W ]

  • Bonus Movement Speed on active increased from 27/29/31/33/35% to 32/34/36/38/40.

 

Buff BoxHeroic Charge Final IconHeroic Charge [ E ]

  • Stun duration increased from 1.6/1.7/1.8/1.9/2 seconds to 2 at all ranks.

 

 


Sona Final Portrait

General

  • Range on all auras has been increased from 350 to 400;
  • Aura duration is no longer extended by up to 2 seconds when “tagging” allies.

 

Nerf BoxHymn_of_ValorHymn of Valor [ Q ]

  • Base damage on active decreased from 40/80/120/160/200 to 40/70/100/130/160;

 


Change BoxAria_of_PerseveranceAria of Perseverance [ W ]

  • Base heal increased from 30/50/70/90/110 to 40/65/90/115/140;
  • Healing is no longer increased base on the ally’s missing health;
  • Base shield on active changed from 35/55/75/95/115 to 30/55/80/105/130.

 

Buff BoxSong_of_CeleritySong of Celerity [ E ]

  • Active Movement Speed changed from 13/14/15/16/17% (decaying) to 10/11/12/13/14 [+0.06 AP]% for both Sona and her allies for 3 seconds;
  • Active now additionally grants Melody: Grants 10/11/12/13/14% Movement Speed for 1.5 seconds and on next basic attack within 5 seconds, allies gain 50/55/60/67/70 [+0.15 AP] bonus flat Movement Speed for 2 seconds.

 

Buff BoxCrescendoCrescendo [ R ]

  • No longer passively buffs Sona’s basic abilities; instead, it now grants her 20/30/40% bonus Cooldown Reduction for Q, W and E.

 

 

OBJECTIVES Banner

 

Cloud Drake

  • Bonus Movement Speed (outside combat) increased from 15/30/45 to 25/50/75.

 

 

Categories: LoL News, PBE News Tags:

 

Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

Here’s Dark Star Thresh’s login animation (video by frostyninja):

 

And here’s the music from the animation:

 

 

Champion Changes

 

Fizz

General

  • Auto-attack range decreased from 175 to 125.

 

Playful / Trickster [ E ]

  • Cooldown increased from 16/14/12/10/8 seconds to 18/16/14/12/10.

 

 


Lucian Final Portrait

General

  • Attack Speed-per-level decreased from 3.3% to 1.5%.

 

Lightslinger [ Passive ]

  • Second shot will no longer be able to crit.

 


Revert BoxThe Culling [ R ]The Culling Final Icon

 

 


Syndra Final Portrait

 

Force of Will [ W ]

  • AP ratio increased from 0.7 to 0.8.

 


Scatter the Weak [ E ]

  • AP ratio increased from 0.4 to 0.5.

 



Item Changes

 

Guardian’s Orb

  • Now additionally grants 10 Mana-per-5.
  • No longer grants 250 Mana.

 

If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

PBE Bugs & Feedback Thread: Dark Star Thresh!

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Galetta Final PortraitThere’s something waiting for you beyond the stars…..

Dark Star Thresh includes:

  • All new model and textures!
    • Textures change when you successfully hook a target!
  • All new particles! (dark matter, black holes, cosmic energy!)
    • Lantern evolves after you gather 100 souls!
  • All new animations!
  • All new VO with new processing! (Suns? Moons? We have devoured both.)
  • All new SFX!

This skin will be 1820RP! (PBE pricing subject to change)

Your feedback and bug reports are extremely helpful to us, so please check out Dark Star Thresh and let us know what you think! Feel free to drop any bugs you find in this thread as well!

See you on the Rift!

[ Link to Post ]

 

PBE Bugs & Feedback Thread: Dark Star Varus!

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KateyKhaos Final PortraitDark Star Varus is a corrupted warrior pulled into Dark Star Thresh‘s twisted orbit, Dark Star Varus extinguishes worlds in the name of a greater cosmic horror.

During production, we liked to imagine this version of Varus as what he would have turned into when corrupted but Dark Star Thresh!

  • Completely new model! (inorganic space terror!)
  • Completely new VFX! (dark space and cosmos, and a fancy new cape!)
  • Completely new SFX! (sinister space sounds!)
  • New recall! (gravitational fields!)

Dark Star Varus is set to be 1350 RP*.

As players who experience a first hand look at this content, we appreciate constructive feedback – feel free to leave it in the comments below! If you have any questions, you can also drop them below and I’ll do my best to answer them! ^-^

GLHF!

*Prices subject to change.

[ Link to Post ]

 

 

Champion Changes

 

Corki Final Portrait

 

Buff BoxValkyrie Final IconValkyrie [ W ]

  • Cooldown decreased from 26/23/20/17/14 seconds to 20/19/18/17/16.

 

 


Lucian Final Portrait

 

Change BoxThe Culling Final IconThe Culling [ R ]

  • Base damage per bullet decreased from 20/35/50 to 15/30/45;
  • Each bullet can now crit strike for 1.5X damage (note that the crit chance triggers separately for every bullet).

 

 

Item Changes

 

Buff BoxLord Dominik Final IconLord Dominik’s Regards

  • Attack Damage increased from 40 to 50.

 

 

Buff BoxMortal Reminder Final IconMortal Reminder

  • Attack damage increased from 40 to 50.

 

 

Nerf BoxPhantom Dancer Final IconPhantom Dancer

  • Combine cost increased from 650 Gold to 750 (total cost up from 2550 Gold to 2650).

 

 

Nerf BoxRapid Firecannon Final IconRapid Firecannon

  • Combine cost increased from 550 Gold to 650 (total cost up from 2600 Gold to 2700).

 

 

Change BoxRunaans Hurricane Final IconRunaan’s Hurricane

  • Attack Speed decreased from 40% to 35%;
  • AD ratio on bolts increased from 0.25 to 0.3;
  • Combine cost increased from 300 Gold to 400 (total cost up from 2600 Gold to 2700).

 

Nerf BoxStatikk_ShivStatikk Shiv

  • Combine cost increased from 550 Gold to 650 (total cost up from 2600 Gold to 2700).

 

 

Nerf BoxYoumuus Ghostblade Final IconYoumuu’s Ghostblade

  • Combine cost increased from 1000 Gold to 1100 (total cost up from 3200 Gold to 3300).

 

 

 

CHANGES TO SUMMONER SPELLS Banner

 

Change BoxClarity Final IconClarity

  • % of maximum mana restored to user increased from 40% to 50%;
  • % of maximum mana restored decreased from 40% to 25%.

 

 

MASTERY CHANGES Banner

 

Buff BoxDouble Edged Sword Final IconDouble-Edged Sword [ Tier 2 Ferocity Tree ]

  • Ranged Champions now deal 3% more damage and take 1.5% more damage, changed from 2%/2%.

 

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

PBE Update 24 05 Banner

 

Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

New Splash Arts

After a three-year-wait, Nidalee’s received her updated skin splashes:

 

Bewitching Nidalee

Nidalee_Splash_5 nidaleeLoadScreen_5

 

French Maid Nidalee

Nidalee_Splash_3  Nidalee_3

 

Leopard Nidalee

Nidalee_Splash_2 nidaleeLoadScreen_2

 

Pharaoh Nidalee

Nidalee_Splash_4 nidaleeLoadScreen_4

 

Snow Bunny Nidalee

Nidalee_Splash_1 nidaleeLoadScreen_1

 

 

 

Champion Changes

 

Corki Final Portrait

 

Buff BoxMissile Barrage Final IconMissile Barrage [ R ] 

  • Bonus AD ratio on regular missiles increased from 0.2/0.5/0.8 to 0.2/0.6/1.0.

 

 

 

Ekko Final Champion Portrait

 

Nerf BoxZDrive Resonance Final IconZ-Drive Resonance [ Passive ] 

  • The passive can’t be reapplied to the same target for 5 seconds now, decreased from 6 (change related to this PBE update, live value is 3 seconds).

 

Timewinder [ Q ] Nerf BoxTimewinder

  • Initial base damage increased from 40/55/70/85/100 to 60/75/90/105/120 (revert on the base value in this PBE update);
  • Return base damage decreased from 60/85/110/135/160 to 40/65/90/115/140.

 

Nerf BoxParallel Convergence Final IconParallel Convergence [ W ]

  • Stun duration decreased from 2.25 seconds at all ranks to 1.75.

 

 

 

Illaoi Final Portrait

 

Change BoxHarsh Lesson Final IconHarsh Lesson [ W ]

  • Base (physical) damage decreased from 4/4.5/5/5.5/6% of enemy’s Maximum HP to 3/3.5/4/4.5/5% (note that on live, Illaoi’s W deals flat damage).

 

Nerf BoxTest of Spirit Final IconTest of Spirit [ E ]

  • Duration of slow decreased from 2 seconds at all ranks to 1.5.

 

 

 

Nidalee Final Champion Portrait

 

Pounce [ Cougar W ]Revert BoxPounce

  • Base damage increased from 50/100/150/200 to 60/110/160/210 (revert on the change in this PBE update).

 

 

Zed Final Portrait

 

Revert BoxDeath Mark Final IconDeath Mark [ R ]

  • AD ratio on base damage increased from 0.5 to 1.0 from 1 to 0.5 (revert on the change in this PBE update);
  • Damage on proc decreased from 30/40/50% of damage done during the duration to 25/35/45% (revert).

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.